Submission Style and Topics
We welcome 2-4 page position papers, written in extended abstract format, that either discuss experience using games for research environments and interesting problems faced or lessons learned, or cover a particular position on the following topics:
● What are games as research environments?
● Why would we use games to learn about the world?
● ‘Serious games’ for research.
● Reliability and validity of using games as research environments
● Game design approaches with specific research in mind
● Criteria for selecting existing games for specific purposes
● Games for psychology and behavioral research
● The design of stimuli that accounts for complex constructs such as social interaction and behaviors
● Studies of games used for a specific domain or discipline
● Games as research environments for the design of game components
● Games as a testbed to validate algorithms
● How do games impact your research environment?
● A priori problems: design, creating valid stimuli for independent variables, adaptation, hypotheses, decision to include or exclude fun elements for serious games
● A posteriori problems: data analysis, filtering, qualitative vs. quantitative, player telemetry, challenges with conclusions and takeaways
May 1st May 22nd: May 31st: Submission Deadline
June 1st: Notification to Authors